保管:#89/#90/#91 卡在人類閘前的產物,從 session 暫存目錄搶進版控

三樣都做完並實測過,但落地的最後一步是終端機裡等人親手打字的互動閘。
它們原本只存在於某個 session 的 scratchpad——那種目錄一關就沒了。

· recipes/gitea_put_file.yaml     出貨線 7 站等它
· recipes/cf_worker_deploy_simple.yaml  ⚠️ 只適用無 bindings 的簡單情形(見 #90)
· hash-component/                 sha256/sha1/md5,已與系統原生指令逐位元核對
  (.wasm 是 1.3MB 編譯產物,不進版控,README 附重編指令)

README 寫了落地指令與各自的注意事項。

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
uncle6me-web
2026-08-11 22:38:55 +08:00
parent 5919c6b90f
commit c5d696556e
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// hash — 計算內容雜湊(純計算,無網路/檔案 syscall)
// 支援: sha256, sha1, md5;輸出編碼: hex(預設), base64
// 用途:出貨線版本號機制(Leo/Arcrun#91)——內容一變雜湊必變,
// 是「改了東西版本沒動」在結構上不可能發生的機制來源。
//
//go:build tinygo
package main
import (
"crypto/md5"
"crypto/sha1"
"crypto/sha256"
"encoding/base64"
"encoding/hex"
"encoding/json"
"io"
"os"
)
type Input struct {
Algorithm string `json:"algorithm"` // sha256(預設)| sha1 | md5
Input string `json:"input"`
Encoding string `json:"encoding"` // hex(預設)| base64
}
func main() {
raw, err := io.ReadAll(os.Stdin)
if err != nil {
writeError("failed to read stdin: " + err.Error())
return
}
var in Input
if err := json.Unmarshal(raw, &in); err != nil {
writeError("invalid input JSON: " + err.Error())
return
}
algorithm := in.Algorithm
if algorithm == "" {
algorithm = "sha256"
}
encoding := in.Encoding
if encoding == "" {
encoding = "hex"
}
var sum []byte
switch algorithm {
case "sha256":
h := sha256.Sum256([]byte(in.Input))
sum = h[:]
case "sha1":
h := sha1.Sum([]byte(in.Input))
sum = h[:]
case "md5":
h := md5.Sum([]byte(in.Input))
sum = h[:]
default:
writeError("不支援的 algorithm: " + algorithm + "(支援 sha256/sha1/md5")
return
}
var result string
switch encoding {
case "hex":
result = hex.EncodeToString(sum)
case "base64":
result = base64.StdEncoding.EncodeToString(sum)
default:
writeError("不支援的 encoding: " + encoding + "(支援 hex/base64")
return
}
out, _ := json.Marshal(map[string]interface{}{
"success": true,
"data": map[string]interface{}{
"result": result,
"algorithm": algorithm,
"encoding": encoding,
},
})
os.Stdout.Write(out)
}
func writeError(msg string) {
out, _ := json.Marshal(map[string]interface{}{"success": false, "error": msg})
os.Stdout.Write(out)
}